Fall 2020 Offerings

  • An introductory survey of the history of animation. Topics of study include the seminal points of animation history – including a focus on short films, feature films, cartoon films, experimental films, computer/digital animation productions and interactive media titles. Other areas of study such as commercial enterprise, industrial production, educational media, title production, special effects, and internet-based production are included. Also taught and discussed, in both a practical and aesthetic context, are the different approaches - studio systems, auteurs, genres and future directions of the medium.

    Requirements: Freshman Animation majors only

    Meetings: Tuesdays, 9:00am - 11:50am 

  • An integration of various creative arts used in animation, including analysis of visual language, to complete a survey course of this selected topic.

    Requirement: SFTV majors and minors only; University Core fulfilled: Explorations: Creative Experience

    Meetings: Monday 4:30pm - 7:00pm


  • An introduction to the principles, practices, and thinking which facilitates animation. Each student will learn the basic animation process by making a short animated film. The history, ethics, current practices, and future directions of animation will also be taught and discussed, in both a practical and aesthetic context.

    Requirements: SFTV majors and minors only

    Meetings: Tuesday and Thursday 9:30am - 11:00am

  • This course constitutes an overview of visual story development and the art of pitching storyboards. Students will learn the rudiments of visual thinking and storytelling by creating five original animation story-boards that express their ideas in a visual form. Both narrative and non-narrative approaches will be considered. Also, taught and discussed, in both a practical and aesthetic context, will be the history, ethics, current practices, purposes, styles, genres and future directions in visual storytelling and animation production.

    Requirements: Freshman majors only

    Meetings: Tuesday and Thursday, 12:50pm - 2:20pm OR Tuesday and Thursday, 2:30pm - 4:00pm 


    Requirements: Majors and minors only 

    Meetings: Monday and Wednesday, 12:40pm - 2:10pm

  • Intermediate workshop in the art of traditional animated film production. Topics of study include digital sound production, motion and articulation strategies, camera and post-production techniques.

    Prerequisite: ANIM 120
    Corequisite: ANIM 260

    Requirement: Majors only

    Meetings: Monday and Wednesday, 12:50 - 2:10pm or Tuesday and Thursday, 12:50pm - 2:10pm

  • Introduction to principles and practices of digital imaging as applicable to film and video, with an emphasis on software instruction for animated filmmaking. This course is co-requisite and must be taken at the same time as Intermediate Animation Workshop.

    Prerequisite: ANIM 120
    Corequisite: ANIM 220

    Requirement: Majors only

    Meetings: Tuesdays and Thursdays 9:30am - 11:00am or Tuesdays and Thursdays 11:10am - 12:40pm

  • Animated Perspectives aims to provide students the opportunity to think deeply about the role their art will play after graduation. As creators, we are responsible for the impact our work has, and so it’s important that we understand the “big picture” conversations that are happening in entertainment, such as: lack of racial diversity, breaking gender stereotypes, and more. By having an open discussion about relevant topics, students will create more socially conscious work. A diverse set of guest speakers from the animation industry will also provide honest advice on what it’s really like to work in entertainment, including topics like dealing with unemployment and labor issues.

    Requirement: SFTV majors and minors only

    Meetings: Monday, 7:30pm - 10:00pm

  • Development of industry-standard storyboards for animation. Students will apply visual directing to draw storyboards as digital animatics, basing these on written scripts, existing sources and also their own creative work.

    Prerequisites: ANIM 210 and ANIM 220

    Requirements: Majors and minors only

    Meeting: Wednesday, 7:30pm - 10:00pm 

  • An intermediate study of 3D character animation and software proficiencies, with an emphasis on the technical construction of an animated performance.

    Prerequisites: ANIM 230 and ANIM 260

    Requirement: Majors and minors only

    Meetings: Tuesday, 4:30pm - 7:00pm

  • Advanced research and practice in creating and planning animated film and video. Professional experience in storyboard production.

    Prerequisite: ANIM 310

    Requirement: Majors and minors only

    Meetings: Thursday, 7:30pm - 10:00pm

  • Advanced production and design of animated interactive content using industry-standard real-time video game engines. This course places an emphasis on interactive scripting and students develop interactive projects and game prototypes individually or in small groups.

    Prerequisite: ANIM 250

    Requirement: Major or minors only

    Meetings: Monday and Wednesday, 11:10am - 12:30pm

  • Pre-production design and development of an approved animated thesis, demonstrating the proficiencies of student’s emphasis within the major. This is the first semester of a full-year production leading to the completion of the senior thesis.

    Requirement: Instructor Approval

    Meetings: Tuesday, 4:30pm - 7:00pm 

  • Designed as a class to nurture the creative process, students will delve into world building (video games, live action/animated feature film and television production) by focusing on character development. Students will learn brainstorming techniques, character design, story development, and the pitch process through lectures, experiential journaling, industry guest speakers, and a field trip where the students will visit 2-3 major media studios to learn the production process first-hand. Much of the class will revolve around developing a television series pitch bible/deck which the students will present to the class and participate in a peer review. This class is a must for any student who aspires to develop, produce, and run their own show or create their own intellectual property.

    Requirement: Majors and minors only, juniors and seniors only

    Meetings: Tuesday, 7:30pm - 10:00pm 

  • Telling stories is part of the human experience. In animation we create those characters, worlds and stories from the ground up for the audience to connect to. This course will discuss series development best practices and teach you the fundamentals of pitching a television series using industry standard practices and format.

    Requirement: Majors and minors only 

    Meeting: Wednesday, 7:30pm - 10:00pm

  • Every aspect of animated film should participate in the telling of the story. This class will explore sets, props and vehicles and how their designs can be used to enrich the perceptions of characters and support the dramatic interpretation of stories. Through lectures and concept design projects, students will develop techniques and approaches to constructing meaningful and memorable design elements for animated films. Topics include form, silhouette, shape language, composition, hierarchy, color theory, speed painting, CG kit bashing, digital painting and 3d printing.

    Requirement: Majors and minors only 

    Meetings: Thursday, 4:30pm - 7:00pm